AI Insights · Timothy · April 2024
Top 5 Pixel Games on Android in Dominican Republic - Q1 2024
Discover the performance trends of the top 5 pixel games on Android in the Dominican Republic for Q1 2024, including weekly downloads, revenue, and active users.
Throughout the first quarter of 2024, the top 5 pixel games on the Android platform in the Dominican Republic showed varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the popularity and engagement of these games.
Tomb of the Mask exhibited a significant increase in weekly downloads, starting from around 11.2K in early January and peaking at approximately 17.7K by the end of March. The weekly revenue saw fluctuations, with a notable peak of $42 in the week of January 22, followed by relatively stable earnings around $30-41 in March. Active users increased steadily from 133K to around 154K over the quarter.
Pixel Car Racer had an interesting trend in weekly downloads, which surged from 1.3K at the start of January to about 3.8K in mid-February and stabilized around 2.9K-3K towards the end of March. The game's weekly revenue peaked at $30 in early March, with a steady increase from $2-$28 over the quarter. Active users also showed a notable rise, starting at 3.5K and reaching approximately 7K by the end of March.
Dan the Man: Action Platformer experienced varied weekly downloads, starting at 1.8K in early January and peaking at 3.5K mid-month, then stabilizing around 1.2K-2.2K in February and March. Revenue was modest, with peaks of $5 in late February and $4 at the start of March. Active users saw fluctuations, beginning at 6.1K and ending at about 6.1K, with a peak of 8.6K mid-January.
No.Pix Color by Number & Pixel showed an upward trend in downloads, starting from 2.3K in early January and reaching approximately 2.8K by the end of March. Active users mirrored this trend, increasing from 7.7K to about 8.9K over the quarter.
Galaxy Attack: Shooting Game had a varied performance in weekly downloads, starting at 1.5K in early January and peaking at around 2.6K by mid-March. The game's revenue showed a significant peak of $385 in early January, followed by another peak of $328 in late February. Active users also increased steadily from 9.3K to approximately 12.3K by mid-March.
For more detailed insights and data, visit Sensor Tower.